\left(\left(x \cdot y - y \cdot z\right) - y \cdot y\right) + y \cdot y
y \cdot \left(x - z\right)
double f(double x, double y, double z) {
double r381880 = x;
double r381881 = y;
double r381882 = r381880 * r381881;
double r381883 = z;
double r381884 = r381881 * r381883;
double r381885 = r381882 - r381884;
double r381886 = r381881 * r381881;
double r381887 = r381885 - r381886;
double r381888 = r381887 + r381886;
return r381888;
}
double f(double x, double y, double z) {
double r381889 = y;
double r381890 = x;
double r381891 = z;
double r381892 = r381890 - r381891;
double r381893 = r381889 * r381892;
return r381893;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 17.5 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 17.5
Simplified0.0
Final simplification0.0
herbie shell --seed 2019209 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(* (- x z) y)
(+ (- (- (* x y) (* y z)) (* y y)) (* y y)))