\left(\left(x \cdot y + y \cdot y\right) - y \cdot z\right) - y \cdot y
\left(x - z\right) \cdot y
double f(double x, double y, double z) {
double r430275 = x;
double r430276 = y;
double r430277 = r430275 * r430276;
double r430278 = r430276 * r430276;
double r430279 = r430277 + r430278;
double r430280 = z;
double r430281 = r430276 * r430280;
double r430282 = r430279 - r430281;
double r430283 = r430282 - r430278;
return r430283;
}
double f(double x, double y, double z) {
double r430284 = x;
double r430285 = z;
double r430286 = r430284 - r430285;
double r430287 = y;
double r430288 = r430286 * r430287;
return r430288;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 17.5 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 17.5
Simplified0.0
Final simplification0.0
herbie shell --seed 2019209 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, C"
:precision binary64
:herbie-target
(* (- x z) y)
(- (- (+ (* x y) (* y y)) (* y z)) (* y y)))