\left(\left(x \cdot y - y \cdot y\right) + y \cdot y\right) - y \cdot z
y \cdot \left(x - z\right)
double f(double x, double y, double z) {
double r339992 = x;
double r339993 = y;
double r339994 = r339992 * r339993;
double r339995 = r339993 * r339993;
double r339996 = r339994 - r339995;
double r339997 = r339996 + r339995;
double r339998 = z;
double r339999 = r339993 * r339998;
double r340000 = r339997 - r339999;
return r340000;
}
double f(double x, double y, double z) {
double r340001 = y;
double r340002 = x;
double r340003 = z;
double r340004 = r340002 - r340003;
double r340005 = r340001 * r340004;
return r340005;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 12.8 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 12.8
Simplified0.0
Final simplification0.0
herbie shell --seed 2019209 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, D"
:precision binary64
:herbie-target
(* (- x z) y)
(- (+ (- (* x y) (* y y)) (* y y)) (* y z)))