x \cdot 2 - y
x \cdot 2 - y
double f(double x, double y) {
double r206781 = x;
double r206782 = 2.0;
double r206783 = r206781 * r206782;
double r206784 = y;
double r206785 = r206783 - r206784;
return r206785;
}
double f(double x, double y) {
double r206786 = x;
double r206787 = 2.0;
double r206788 = r206786 * r206787;
double r206789 = y;
double r206790 = r206788 - r206789;
return r206790;
}



Bits error versus x



Bits error versus y
Results
Initial program 0
Final simplification0
herbie shell --seed 2019209
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, C"
:precision binary64
(- (* x 2) y))