\left(\frac{x}{2} + y \cdot x\right) + zx \cdot \left(0.5 + y\right) + z
double f(double x, double y, double z) {
double r788999 = x;
double r789000 = 2.0;
double r789001 = r788999 / r789000;
double r789002 = y;
double r789003 = r789002 * r788999;
double r789004 = r789001 + r789003;
double r789005 = z;
double r789006 = r789004 + r789005;
return r789006;
}
double f(double x, double y, double z) {
double r789007 = x;
double r789008 = 0.5;
double r789009 = y;
double r789010 = r789008 + r789009;
double r789011 = r789007 * r789010;
double r789012 = z;
double r789013 = r789011 + r789012;
return r789013;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019209
(FPCore (x y z)
:name "Data.Histogram.Bin.BinF:$cfromIndex from histogram-fill-0.8.4.1"
:precision binary64
(+ (+ (/ x 2) (* y x)) z))