x - y \cdot z
x - y \cdot z
double f(double x, double y, double z) {
double r515452 = x;
double r515453 = y;
double r515454 = z;
double r515455 = r515453 * r515454;
double r515456 = r515452 - r515455;
return r515456;
}
double f(double x, double y, double z) {
double r515457 = x;
double r515458 = y;
double r515459 = z;
double r515460 = r515458 * r515459;
double r515461 = r515457 - r515460;
return r515461;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019209
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, C"
:precision binary64
:herbie-target
(/ (+ x (* y z)) (/ (+ x (* y z)) (- x (* y z))))
(- x (* y z)))