\left(\frac{x}{2} + y \cdot x\right) + z\mathsf{fma}\left(x, y, \frac{x}{2}\right) + zdouble f(double x, double y, double z) {
double r129094 = x;
double r129095 = 2.0;
double r129096 = r129094 / r129095;
double r129097 = y;
double r129098 = r129097 * r129094;
double r129099 = r129096 + r129098;
double r129100 = z;
double r129101 = r129099 + r129100;
return r129101;
}
double f(double x, double y, double z) {
double r129102 = x;
double r129103 = y;
double r129104 = 2.0;
double r129105 = r129102 / r129104;
double r129106 = fma(r129102, r129103, r129105);
double r129107 = z;
double r129108 = r129106 + r129107;
return r129108;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019208 +o rules:numerics
(FPCore (x y z)
:name "Data.Histogram.Bin.BinF:$cfromIndex from histogram-fill-0.8.4.1"
:precision binary64
(+ (+ (/ x 2) (* y x)) z))