\left(\left(\left(\left(x + y\right) + y\right) + x\right) + z\right) + x
\mathsf{fma}\left(y, 2, \mathsf{fma}\left(3, x, z\right)\right)double f(double x, double y, double z) {
double r101338 = x;
double r101339 = y;
double r101340 = r101338 + r101339;
double r101341 = r101340 + r101339;
double r101342 = r101341 + r101338;
double r101343 = z;
double r101344 = r101342 + r101343;
double r101345 = r101344 + r101338;
return r101345;
}
double f(double x, double y, double z) {
double r101346 = y;
double r101347 = 2.0;
double r101348 = 3.0;
double r101349 = x;
double r101350 = z;
double r101351 = fma(r101348, r101349, r101350);
double r101352 = fma(r101346, r101347, r101351);
return r101352;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.1
Simplified0.0
Final simplification0.0
herbie shell --seed 2019208 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendInside from plot-0.2.3.4"
:precision binary64
(+ (+ (+ (+ (+ x y) y) x) z) x))