x \cdot \left(\left(\left(\left(y + z\right) + z\right) + y\right) + t\right) + y \cdot 5
\mathsf{fma}\left(x, \mathsf{fma}\left(2, y + z, t\right), y \cdot 5\right)double f(double x, double y, double z, double t) {
double r116842 = x;
double r116843 = y;
double r116844 = z;
double r116845 = r116843 + r116844;
double r116846 = r116845 + r116844;
double r116847 = r116846 + r116843;
double r116848 = t;
double r116849 = r116847 + r116848;
double r116850 = r116842 * r116849;
double r116851 = 5.0;
double r116852 = r116843 * r116851;
double r116853 = r116850 + r116852;
return r116853;
}
double f(double x, double y, double z, double t) {
double r116854 = x;
double r116855 = 2.0;
double r116856 = y;
double r116857 = z;
double r116858 = r116856 + r116857;
double r116859 = t;
double r116860 = fma(r116855, r116858, r116859);
double r116861 = 5.0;
double r116862 = r116856 * r116861;
double r116863 = fma(r116854, r116860, r116862);
return r116863;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t
Initial program 0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2019208 +o rules:numerics
(FPCore (x y z t)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendOutside from plot-0.2.3.4, B"
:precision binary64
(+ (* x (+ (+ (+ (+ y z) z) y) t)) (* y 5)))