x \cdot \left(y + 1\right)
x \cdot \left(y + 1\right)
double f(double x, double y) {
double r518045 = x;
double r518046 = y;
double r518047 = 1.0;
double r518048 = r518046 + r518047;
double r518049 = r518045 * r518048;
return r518049;
}
double f(double x, double y) {
double r518050 = x;
double r518051 = y;
double r518052 = 1.0;
double r518053 = r518051 + r518052;
double r518054 = r518050 * r518053;
return r518054;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019208 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, B"
:precision binary64
:herbie-target
(+ x (* x y))
(* x (+ y 1)))