\frac{x - y \cdot z}{t - a \cdot z}\frac{x}{t - a \cdot z} - \frac{y}{\left(t \cdot \frac{1}{z} - a\right) + \mathsf{fma}\left(a, -1, a\right)}double f(double x, double y, double z, double t, double a) {
double r482689 = x;
double r482690 = y;
double r482691 = z;
double r482692 = r482690 * r482691;
double r482693 = r482689 - r482692;
double r482694 = t;
double r482695 = a;
double r482696 = r482695 * r482691;
double r482697 = r482694 - r482696;
double r482698 = r482693 / r482697;
return r482698;
}
double f(double x, double y, double z, double t, double a) {
double r482699 = x;
double r482700 = t;
double r482701 = a;
double r482702 = z;
double r482703 = r482701 * r482702;
double r482704 = r482700 - r482703;
double r482705 = r482699 / r482704;
double r482706 = y;
double r482707 = 1.0;
double r482708 = r482707 / r482702;
double r482709 = r482700 * r482708;
double r482710 = r482709 - r482701;
double r482711 = -1.0;
double r482712 = fma(r482701, r482711, r482701);
double r482713 = r482710 + r482712;
double r482714 = r482706 / r482713;
double r482715 = r482705 - r482714;
return r482715;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
| Original | 10.2 |
|---|---|
| Target | 1.8 |
| Herbie | 2.9 |
Initial program 10.2
rmApplied div-sub10.2
rmApplied associate-/l*7.6
Taylor expanded around 0 2.8
rmApplied add-cube-cbrt3.2
Applied div-inv3.2
Applied prod-diff3.2
Simplified2.9
Simplified2.9
Final simplification2.9
herbie shell --seed 2019208 +o rules:numerics
(FPCore (x y z t a)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, A"
:precision binary64
:herbie-target
(if (< z -32113435955957344) (- (/ x (- t (* a z))) (/ y (- (/ t z) a))) (if (< z 3.51395223729782958e-86) (* (- x (* y z)) (/ 1 (- t (* a z)))) (- (/ x (- t (* a z))) (/ y (- (/ t z) a)))))
(/ (- x (* y z)) (- t (* a z))))