Average Error: 33.4 → 1.2
Time: 21.1s
Precision: 64
\[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}\]
\[\left(\sqrt[3]{\mathsf{fma}\left(\frac{x}{y}, \frac{x}{y}, \frac{z}{t} \cdot \frac{z}{t}\right)} \cdot \sqrt[3]{\mathsf{fma}\left(\frac{x}{y}, \frac{x}{y}, \frac{z}{t} \cdot \frac{z}{t}\right)}\right) \cdot \sqrt[3]{\mathsf{fma}\left(\frac{x}{y}, \frac{x}{y}, \frac{z}{t} \cdot \frac{z}{t}\right)}\]
\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}
\left(\sqrt[3]{\mathsf{fma}\left(\frac{x}{y}, \frac{x}{y}, \frac{z}{t} \cdot \frac{z}{t}\right)} \cdot \sqrt[3]{\mathsf{fma}\left(\frac{x}{y}, \frac{x}{y}, \frac{z}{t} \cdot \frac{z}{t}\right)}\right) \cdot \sqrt[3]{\mathsf{fma}\left(\frac{x}{y}, \frac{x}{y}, \frac{z}{t} \cdot \frac{z}{t}\right)}
double f(double x, double y, double z, double t) {
        double r426119 = x;
        double r426120 = r426119 * r426119;
        double r426121 = y;
        double r426122 = r426121 * r426121;
        double r426123 = r426120 / r426122;
        double r426124 = z;
        double r426125 = r426124 * r426124;
        double r426126 = t;
        double r426127 = r426126 * r426126;
        double r426128 = r426125 / r426127;
        double r426129 = r426123 + r426128;
        return r426129;
}

double f(double x, double y, double z, double t) {
        double r426130 = x;
        double r426131 = y;
        double r426132 = r426130 / r426131;
        double r426133 = z;
        double r426134 = t;
        double r426135 = r426133 / r426134;
        double r426136 = r426135 * r426135;
        double r426137 = fma(r426132, r426132, r426136);
        double r426138 = cbrt(r426137);
        double r426139 = r426138 * r426138;
        double r426140 = r426139 * r426138;
        return r426140;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Bits error versus t

Target

Original33.4
Target0.4
Herbie1.2
\[{\left(\frac{x}{y}\right)}^{2} + {\left(\frac{z}{t}\right)}^{2}\]

Derivation

  1. Initial program 33.4

    \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}\]
  2. Simplified19.0

    \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x}{y}, \frac{x}{y}, \frac{z \cdot z}{t \cdot t}\right)}\]
  3. Using strategy rm
  4. Applied times-frac0.4

    \[\leadsto \mathsf{fma}\left(\frac{x}{y}, \frac{x}{y}, \color{blue}{\frac{z}{t} \cdot \frac{z}{t}}\right)\]
  5. Using strategy rm
  6. Applied add-cube-cbrt1.2

    \[\leadsto \color{blue}{\left(\sqrt[3]{\mathsf{fma}\left(\frac{x}{y}, \frac{x}{y}, \frac{z}{t} \cdot \frac{z}{t}\right)} \cdot \sqrt[3]{\mathsf{fma}\left(\frac{x}{y}, \frac{x}{y}, \frac{z}{t} \cdot \frac{z}{t}\right)}\right) \cdot \sqrt[3]{\mathsf{fma}\left(\frac{x}{y}, \frac{x}{y}, \frac{z}{t} \cdot \frac{z}{t}\right)}}\]
  7. Final simplification1.2

    \[\leadsto \left(\sqrt[3]{\mathsf{fma}\left(\frac{x}{y}, \frac{x}{y}, \frac{z}{t} \cdot \frac{z}{t}\right)} \cdot \sqrt[3]{\mathsf{fma}\left(\frac{x}{y}, \frac{x}{y}, \frac{z}{t} \cdot \frac{z}{t}\right)}\right) \cdot \sqrt[3]{\mathsf{fma}\left(\frac{x}{y}, \frac{x}{y}, \frac{z}{t} \cdot \frac{z}{t}\right)}\]

Reproduce

herbie shell --seed 2019208 +o rules:numerics
(FPCore (x y z t)
  :name "Graphics.Rasterific.Svg.PathConverter:arcToSegments from rasterific-svg-0.2.3.1"
  :precision binary64

  :herbie-target
  (+ (pow (/ x y) 2) (pow (/ z t) 2))

  (+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))