x - \frac{y - z}{\frac{\left(t - z\right) + 1}{a}}x - \frac{\frac{y - z}{\left(t - z\right) + 1}}{\frac{1}{a}}double f(double x, double y, double z, double t, double a) {
double r414310 = x;
double r414311 = y;
double r414312 = z;
double r414313 = r414311 - r414312;
double r414314 = t;
double r414315 = r414314 - r414312;
double r414316 = 1.0;
double r414317 = r414315 + r414316;
double r414318 = a;
double r414319 = r414317 / r414318;
double r414320 = r414313 / r414319;
double r414321 = r414310 - r414320;
return r414321;
}
double f(double x, double y, double z, double t, double a) {
double r414322 = x;
double r414323 = y;
double r414324 = z;
double r414325 = r414323 - r414324;
double r414326 = t;
double r414327 = r414326 - r414324;
double r414328 = 1.0;
double r414329 = r414327 + r414328;
double r414330 = r414325 / r414329;
double r414331 = 1.0;
double r414332 = a;
double r414333 = r414331 / r414332;
double r414334 = r414330 / r414333;
double r414335 = r414322 - r414334;
return r414335;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
Results
| Original | 2.1 |
|---|---|
| Target | 0.2 |
| Herbie | 0.3 |
Initial program 2.1
rmApplied div-inv2.1
Applied associate-/r*0.3
Final simplification0.3
herbie shell --seed 2019208 +o rules:numerics
(FPCore (x y z t a)
:name "Graphics.Rendering.Chart.SparkLine:renderSparkLine from Chart-1.5.3"
:precision binary64
:herbie-target
(- x (* (/ (- y z) (+ (- t z) 1)) a))
(- x (/ (- y z) (/ (+ (- t z) 1) a))))