\frac{x - y}{\left(x \cdot 2\right) \cdot y}\frac{0.5}{y} - \frac{0.5}{x}double f(double x, double y) {
double r425023 = x;
double r425024 = y;
double r425025 = r425023 - r425024;
double r425026 = 2.0;
double r425027 = r425023 * r425026;
double r425028 = r425027 * r425024;
double r425029 = r425025 / r425028;
return r425029;
}
double f(double x, double y) {
double r425030 = 0.5;
double r425031 = y;
double r425032 = r425030 / r425031;
double r425033 = x;
double r425034 = r425030 / r425033;
double r425035 = r425032 - r425034;
return r425035;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.0
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019208 +o rules:numerics
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(- (/ 0.5 y) (/ 0.5 x))
(/ (- x y) (* (* x 2) y)))