Average Error: 17.7 → 0.0
Time: 15.5s
Precision: 64
\[\left(\left(x \cdot y - y \cdot z\right) - y \cdot y\right) + y \cdot y\]
\[y \cdot x + y \cdot \left(-z\right)\]
\left(\left(x \cdot y - y \cdot z\right) - y \cdot y\right) + y \cdot y
y \cdot x + y \cdot \left(-z\right)
double f(double x, double y, double z) {
        double r416401 = x;
        double r416402 = y;
        double r416403 = r416401 * r416402;
        double r416404 = z;
        double r416405 = r416402 * r416404;
        double r416406 = r416403 - r416405;
        double r416407 = r416402 * r416402;
        double r416408 = r416406 - r416407;
        double r416409 = r416408 + r416407;
        return r416409;
}

double f(double x, double y, double z) {
        double r416410 = y;
        double r416411 = x;
        double r416412 = r416410 * r416411;
        double r416413 = z;
        double r416414 = -r416413;
        double r416415 = r416410 * r416414;
        double r416416 = r416412 + r416415;
        return r416416;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original17.7
Target0.0
Herbie0.0
\[\left(x - z\right) \cdot y\]

Derivation

  1. Initial program 17.7

    \[\left(\left(x \cdot y - y \cdot z\right) - y \cdot y\right) + y \cdot y\]
  2. Simplified0.0

    \[\leadsto \color{blue}{y \cdot \left(x - z\right)}\]
  3. Using strategy rm
  4. Applied sub-neg0.0

    \[\leadsto y \cdot \color{blue}{\left(x + \left(-z\right)\right)}\]
  5. Applied distribute-lft-in0.0

    \[\leadsto \color{blue}{y \cdot x + y \cdot \left(-z\right)}\]
  6. Final simplification0.0

    \[\leadsto y \cdot x + y \cdot \left(-z\right)\]

Reproduce

herbie shell --seed 2019208 +o rules:numerics
(FPCore (x y z)
  :name "Linear.Quaternion:$c/ from linear-1.19.1.3, B"
  :precision binary64

  :herbie-target
  (* (- x z) y)

  (+ (- (- (* x y) (* y z)) (* y y)) (* y y)))