\left(x + y\right) + z
\left(x + y\right) + z
double f(double x, double y, double z) {
double r29287 = x;
double r29288 = y;
double r29289 = r29287 + r29288;
double r29290 = z;
double r29291 = r29289 + r29290;
return r29291;
}
double f(double x, double y, double z) {
double r29292 = x;
double r29293 = y;
double r29294 = r29292 + r29293;
double r29295 = z;
double r29296 = r29294 + r29295;
return r29296;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019208 +o rules:numerics
(FPCore (x y z)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, I"
:precision binary64
(+ (+ x y) z))