\left(\frac{x}{2} + y \cdot x\right) + zx \cdot \left(y + 0.5\right) + z
double f(double x, double y, double z) {
double r211246 = x;
double r211247 = 2.0;
double r211248 = r211246 / r211247;
double r211249 = y;
double r211250 = r211249 * r211246;
double r211251 = r211248 + r211250;
double r211252 = z;
double r211253 = r211251 + r211252;
return r211253;
}
double f(double x, double y, double z) {
double r211254 = x;
double r211255 = y;
double r211256 = 0.5;
double r211257 = r211255 + r211256;
double r211258 = r211254 * r211257;
double r211259 = z;
double r211260 = r211258 + r211259;
return r211260;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019208
(FPCore (x y z)
:name "Data.Histogram.Bin.BinF:$cfromIndex from histogram-fill-0.8.4.1"
:precision binary64
(+ (+ (/ x 2) (* y x)) z))