x \cdot \sin y + z \cdot \cos y
x \cdot \sin y + \left(z \cdot {\left({\left(\cos y\right)}^{2}\right)}^{\frac{1}{3}}\right) \cdot \sqrt[3]{\cos y}double f(double x, double y, double z) {
double r169394 = x;
double r169395 = y;
double r169396 = sin(r169395);
double r169397 = r169394 * r169396;
double r169398 = z;
double r169399 = cos(r169395);
double r169400 = r169398 * r169399;
double r169401 = r169397 + r169400;
return r169401;
}
double f(double x, double y, double z) {
double r169402 = x;
double r169403 = y;
double r169404 = sin(r169403);
double r169405 = r169402 * r169404;
double r169406 = z;
double r169407 = cos(r169403);
double r169408 = 2.0;
double r169409 = pow(r169407, r169408);
double r169410 = 0.3333333333333333;
double r169411 = pow(r169409, r169410);
double r169412 = r169406 * r169411;
double r169413 = cbrt(r169407);
double r169414 = r169412 * r169413;
double r169415 = r169405 + r169414;
return r169415;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
rmApplied add-cube-cbrt0.4
Applied associate-*r*0.4
rmApplied pow1/315.8
Applied pow1/315.7
Applied pow-prod-down0.2
Simplified0.2
Final simplification0.2
herbie shell --seed 2019208
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, B"
:precision binary64
(+ (* x (sin y)) (* z (cos y))))