x \cdot x + 1
x \cdot x + 1
double f(double x) {
double r140120 = x;
double r140121 = r140120 * r140120;
double r140122 = 1.0;
double r140123 = r140121 + r140122;
return r140123;
}
double f(double x) {
double r140124 = x;
double r140125 = r140124 * r140124;
double r140126 = 1.0;
double r140127 = r140125 + r140126;
return r140127;
}



Bits error versus x
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019208
(FPCore (x)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, A"
:precision binary64
(+ (* x x) 1))