\frac{4 \cdot \left(\left(x - y\right) - z \cdot 0.5\right)}{z}4 \cdot \frac{x - y}{z} - 2double f(double x, double y, double z) {
double r600131 = 4.0;
double r600132 = x;
double r600133 = y;
double r600134 = r600132 - r600133;
double r600135 = z;
double r600136 = 0.5;
double r600137 = r600135 * r600136;
double r600138 = r600134 - r600137;
double r600139 = r600131 * r600138;
double r600140 = r600139 / r600135;
return r600140;
}
double f(double x, double y, double z) {
double r600141 = 4.0;
double r600142 = x;
double r600143 = y;
double r600144 = r600142 - r600143;
double r600145 = z;
double r600146 = r600144 / r600145;
double r600147 = r600141 * r600146;
double r600148 = 2.0;
double r600149 = r600147 - r600148;
return r600149;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.1 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.1
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019208
(FPCore (x y z)
:name "Data.Array.Repa.Algorithms.ColorRamp:rampColorHotToCold from repa-algorithms-3.4.0.1, B"
:precision binary64
:herbie-target
(- (* 4 (/ x z)) (+ 2 (* 4 (/ y z))))
(/ (* 4 (- (- x y) (* z 0.5))) z))