Average Error: 0.0 → 0.0
Time: 4.2s
Precision: 64
\[x \cdot \left(y + 1\right)\]
\[x \cdot \left(y + 1\right)\]
x \cdot \left(y + 1\right)
x \cdot \left(y + 1\right)
double f(double x, double y) {
        double r475383 = x;
        double r475384 = y;
        double r475385 = 1.0;
        double r475386 = r475384 + r475385;
        double r475387 = r475383 * r475386;
        return r475387;
}

double f(double x, double y) {
        double r475388 = x;
        double r475389 = y;
        double r475390 = 1.0;
        double r475391 = r475389 + r475390;
        double r475392 = r475388 * r475391;
        return r475392;
}

Error

Bits error versus x

Bits error versus y

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.0
Target0.0
Herbie0.0
\[x + x \cdot y\]

Derivation

  1. Initial program 0.0

    \[x \cdot \left(y + 1\right)\]
  2. Final simplification0.0

    \[\leadsto x \cdot \left(y + 1\right)\]

Reproduce

herbie shell --seed 2019208 
(FPCore (x y)
  :name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, B"
  :precision binary64

  :herbie-target
  (+ x (* x y))

  (* x (+ y 1)))