\frac{x \cdot 100}{x + y}\frac{\frac{x}{x + y}}{\frac{1}{100}}double f(double x, double y) {
double r580957 = x;
double r580958 = 100.0;
double r580959 = r580957 * r580958;
double r580960 = y;
double r580961 = r580957 + r580960;
double r580962 = r580959 / r580961;
return r580962;
}
double f(double x, double y) {
double r580963 = x;
double r580964 = y;
double r580965 = r580963 + r580964;
double r580966 = r580963 / r580965;
double r580967 = 1.0;
double r580968 = 100.0;
double r580969 = r580967 / r580968;
double r580970 = r580966 / r580969;
return r580970;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.4 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 0.4
rmApplied associate-/l*0.2
rmApplied div-inv0.2
Applied associate-/r*0.2
Final simplification0.2
herbie shell --seed 2019208
(FPCore (x y)
:name "Development.Shake.Progress:message from shake-0.15.5"
:precision binary64
:herbie-target
(* (/ x 1) (/ 100 (+ x y)))
(/ (* x 100) (+ x y)))