2 \cdot \left(x \cdot x - x \cdot y\right)
2 \cdot \left(x \cdot x - x \cdot y\right)
double f(double x, double y) {
double r390726 = 2.0;
double r390727 = x;
double r390728 = r390727 * r390727;
double r390729 = y;
double r390730 = r390727 * r390729;
double r390731 = r390728 - r390730;
double r390732 = r390726 * r390731;
return r390732;
}
double f(double x, double y) {
double r390733 = 2.0;
double r390734 = x;
double r390735 = r390734 * r390734;
double r390736 = y;
double r390737 = r390734 * r390736;
double r390738 = r390735 - r390737;
double r390739 = r390733 * r390738;
return r390739;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019208
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(* (* x 2) (- x y))
(* 2 (- (* x x) (* x y))))