2 \cdot \left(x \cdot x + x \cdot y\right)
2 \cdot \left(x \cdot x + x \cdot y\right)
double f(double x, double y) {
double r319548 = 2.0;
double r319549 = x;
double r319550 = r319549 * r319549;
double r319551 = y;
double r319552 = r319549 * r319551;
double r319553 = r319550 + r319552;
double r319554 = r319548 * r319553;
return r319554;
}
double f(double x, double y) {
double r319555 = 2.0;
double r319556 = x;
double r319557 = r319556 * r319556;
double r319558 = y;
double r319559 = r319556 * r319558;
double r319560 = r319557 + r319559;
double r319561 = r319555 * r319560;
return r319561;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019208
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(* (* x 2) (+ x y))
(* 2 (+ (* x x) (* x y))))