\frac{x - y}{\left(x \cdot 2\right) \cdot y}\frac{\frac{1}{2}}{y} - \frac{1}{x \cdot 2}double f(double x, double y) {
double r388610 = x;
double r388611 = y;
double r388612 = r388610 - r388611;
double r388613 = 2.0;
double r388614 = r388610 * r388613;
double r388615 = r388614 * r388611;
double r388616 = r388612 / r388615;
return r388616;
}
double f(double x, double y) {
double r388617 = 1.0;
double r388618 = 2.0;
double r388619 = r388617 / r388618;
double r388620 = y;
double r388621 = r388619 / r388620;
double r388622 = x;
double r388623 = r388622 * r388618;
double r388624 = r388617 / r388623;
double r388625 = r388621 - r388624;
return r388625;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.0
rmApplied div-sub15.0
Simplified11.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019208
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(- (/ 0.5 y) (/ 0.5 x))
(/ (- x y) (* (* x 2) y)))