\frac{x}{y \cdot y}\frac{1}{y} \cdot \frac{x}{y}double f(double x, double y) {
double r200979 = x;
double r200980 = y;
double r200981 = r200980 * r200980;
double r200982 = r200979 / r200981;
return r200982;
}
double f(double x, double y) {
double r200983 = 1.0;
double r200984 = y;
double r200985 = r200983 / r200984;
double r200986 = x;
double r200987 = r200986 / r200984;
double r200988 = r200985 * r200987;
return r200988;
}




Bits error versus x




Bits error versus y
Results
| Original | 10.2 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 10.2
rmApplied *-un-lft-identity10.2
Applied times-frac0.2
Final simplification0.2
herbie shell --seed 2019208
(FPCore (x y)
:name "Physics.ForceLayout:coulombForce from force-layout-0.4.0.2"
:precision binary64
:herbie-target
(/ (/ x y) y)
(/ x (* y y)))