\left(x + y\right) \cdot \left(z + 1\right)
\left(x + y\right) \cdot \left(z + 1\right)
double f(double x, double y, double z) {
double r49799 = x;
double r49800 = y;
double r49801 = r49799 + r49800;
double r49802 = z;
double r49803 = 1.0;
double r49804 = r49802 + r49803;
double r49805 = r49801 * r49804;
return r49805;
}
double f(double x, double y, double z) {
double r49806 = x;
double r49807 = y;
double r49808 = r49806 + r49807;
double r49809 = z;
double r49810 = 1.0;
double r49811 = r49809 + r49810;
double r49812 = r49808 * r49811;
return r49812;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019202
(FPCore (x y z)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, G"
(* (+ x y) (+ z 1)))