x \cdot 2 - y
x \cdot 2 - y
double f(double x, double y) {
double r11819337 = x;
double r11819338 = 2.0;
double r11819339 = r11819337 * r11819338;
double r11819340 = y;
double r11819341 = r11819339 - r11819340;
return r11819341;
}
double f(double x, double y) {
double r11819342 = x;
double r11819343 = 2.0;
double r11819344 = r11819342 * r11819343;
double r11819345 = y;
double r11819346 = r11819344 - r11819345;
return r11819346;
}



Bits error versus x



Bits error versus y
Results
Initial program 0
Final simplification0
herbie shell --seed 2019168 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, C"
(- (* x 2.0) y))