Average Error: 0.1 → 0.1
Time: 54.2s
Precision: 64
\[\left(x + \cos y\right) - z \cdot \sin y\]
\[\left(x + \cos y\right) - z \cdot \sin y\]
\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
        double r8994303 = x;
        double r8994304 = y;
        double r8994305 = cos(r8994304);
        double r8994306 = r8994303 + r8994305;
        double r8994307 = z;
        double r8994308 = sin(r8994304);
        double r8994309 = r8994307 * r8994308;
        double r8994310 = r8994306 - r8994309;
        return r8994310;
}

double f(double x, double y, double z) {
        double r8994311 = x;
        double r8994312 = y;
        double r8994313 = cos(r8994312);
        double r8994314 = r8994311 + r8994313;
        double r8994315 = z;
        double r8994316 = sin(r8994312);
        double r8994317 = r8994315 * r8994316;
        double r8994318 = r8994314 - r8994317;
        return r8994318;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \cos y\right) - z \cdot \sin y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \cos y\right) - z \cdot \sin y\]

Reproduce

herbie shell --seed 2019168 +o rules:numerics
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
  (- (+ x (cos y)) (* z (sin y))))