\left(x + \sin y\right) + z \cdot \cos y
\mathsf{fma}\left(\cos y, z, x + \sin y\right)double f(double x, double y, double z) {
double r8128149 = x;
double r8128150 = y;
double r8128151 = sin(r8128150);
double r8128152 = r8128149 + r8128151;
double r8128153 = z;
double r8128154 = cos(r8128150);
double r8128155 = r8128153 * r8128154;
double r8128156 = r8128152 + r8128155;
return r8128156;
}
double f(double x, double y, double z) {
double r8128157 = y;
double r8128158 = cos(r8128157);
double r8128159 = z;
double r8128160 = x;
double r8128161 = sin(r8128157);
double r8128162 = r8128160 + r8128161;
double r8128163 = fma(r8128158, r8128159, r8128162);
return r8128163;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.1
Simplified0.0
Final simplification0.0
herbie shell --seed 2019168 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
(+ (+ x (sin y)) (* z (cos y))))