\left(x \cdot y + z \cdot t\right) + a \cdot b
\mathsf{fma}\left(a, b, \mathsf{fma}\left(x, y, z \cdot t\right)\right)double f(double x, double y, double z, double t, double a, double b) {
double r6947945 = x;
double r6947946 = y;
double r6947947 = r6947945 * r6947946;
double r6947948 = z;
double r6947949 = t;
double r6947950 = r6947948 * r6947949;
double r6947951 = r6947947 + r6947950;
double r6947952 = a;
double r6947953 = b;
double r6947954 = r6947952 * r6947953;
double r6947955 = r6947951 + r6947954;
return r6947955;
}
double f(double x, double y, double z, double t, double a, double b) {
double r6947956 = a;
double r6947957 = b;
double r6947958 = x;
double r6947959 = y;
double r6947960 = z;
double r6947961 = t;
double r6947962 = r6947960 * r6947961;
double r6947963 = fma(r6947958, r6947959, r6947962);
double r6947964 = fma(r6947956, r6947957, r6947963);
return r6947964;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019168 +o rules:numerics
(FPCore (x y z t a b)
:name "Linear.V3:$cdot from linear-1.19.1.3, B"
(+ (+ (* x y) (* z t)) (* a b)))