\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120\mathsf{fma}\left(60, \frac{x - y}{z - t}, a \cdot 120\right)double f(double x, double y, double z, double t, double a) {
double r36197672 = 60.0;
double r36197673 = x;
double r36197674 = y;
double r36197675 = r36197673 - r36197674;
double r36197676 = r36197672 * r36197675;
double r36197677 = z;
double r36197678 = t;
double r36197679 = r36197677 - r36197678;
double r36197680 = r36197676 / r36197679;
double r36197681 = a;
double r36197682 = 120.0;
double r36197683 = r36197681 * r36197682;
double r36197684 = r36197680 + r36197683;
return r36197684;
}
double f(double x, double y, double z, double t, double a) {
double r36197685 = 60.0;
double r36197686 = x;
double r36197687 = y;
double r36197688 = r36197686 - r36197687;
double r36197689 = z;
double r36197690 = t;
double r36197691 = r36197689 - r36197690;
double r36197692 = r36197688 / r36197691;
double r36197693 = a;
double r36197694 = 120.0;
double r36197695 = r36197693 * r36197694;
double r36197696 = fma(r36197685, r36197692, r36197695);
return r36197696;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
| Original | 0.4 |
|---|---|
| Target | 0.2 |
| Herbie | 0.1 |
Initial program 0.4
rmApplied *-un-lft-identity0.4
Applied times-frac0.1
Applied fma-def0.1
Final simplification0.1
herbie shell --seed 2019168 +o rules:numerics
(FPCore (x y z t a)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, B"
:herbie-target
(+ (/ 60.0 (/ (- z t) (- x y))) (* a 120.0))
(+ (/ (* 60.0 (- x y)) (- z t)) (* a 120.0)))