2 \cdot \left(x \cdot x - x \cdot y\right)
\left(\left(x - y\right) \cdot 2\right) \cdot x
double f(double x, double y) {
double r23608629 = 2.0;
double r23608630 = x;
double r23608631 = r23608630 * r23608630;
double r23608632 = y;
double r23608633 = r23608630 * r23608632;
double r23608634 = r23608631 - r23608633;
double r23608635 = r23608629 * r23608634;
return r23608635;
}
double f(double x, double y) {
double r23608636 = x;
double r23608637 = y;
double r23608638 = r23608636 - r23608637;
double r23608639 = 2.0;
double r23608640 = r23608638 * r23608639;
double r23608641 = r23608640 * r23608636;
return r23608641;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019168 +o rules:numerics
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, A"
:herbie-target
(* (* x 2.0) (- x y))
(* 2.0 (- (* x x) (* x y))))