\frac{x - y}{\left(x \cdot 2\right) \cdot y}\frac{0.5}{y} - \frac{0.5}{x}double f(double x, double y) {
double r27053354 = x;
double r27053355 = y;
double r27053356 = r27053354 - r27053355;
double r27053357 = 2.0;
double r27053358 = r27053354 * r27053357;
double r27053359 = r27053358 * r27053355;
double r27053360 = r27053356 / r27053359;
return r27053360;
}
double f(double x, double y) {
double r27053361 = 0.5;
double r27053362 = y;
double r27053363 = r27053361 / r27053362;
double r27053364 = x;
double r27053365 = r27053361 / r27053364;
double r27053366 = r27053363 - r27053365;
return r27053366;
}




Bits error versus x




Bits error versus y
Results
| Original | 14.9 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 14.9
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019168 +o rules:numerics
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
:herbie-target
(- (/ 0.5 y) (/ 0.5 x))
(/ (- x y) (* (* x 2.0) y)))