\left(\left(x \cdot y - y \cdot z\right) - y \cdot y\right) + y \cdot y
\left(x - z\right) \cdot y
double f(double x, double y, double z) {
double r24963379 = x;
double r24963380 = y;
double r24963381 = r24963379 * r24963380;
double r24963382 = z;
double r24963383 = r24963380 * r24963382;
double r24963384 = r24963381 - r24963383;
double r24963385 = r24963380 * r24963380;
double r24963386 = r24963384 - r24963385;
double r24963387 = r24963386 + r24963385;
return r24963387;
}
double f(double x, double y, double z) {
double r24963388 = x;
double r24963389 = z;
double r24963390 = r24963388 - r24963389;
double r24963391 = y;
double r24963392 = r24963390 * r24963391;
return r24963392;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 17.7 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 17.7
Simplified0.0
Final simplification0.0
herbie shell --seed 2019168 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, B"
:herbie-target
(* (- x z) y)
(+ (- (- (* x y) (* y z)) (* y y)) (* y y)))