\left(\left(x \cdot y + y \cdot y\right) - y \cdot z\right) - y \cdot y
\left(x - z\right) \cdot y
double f(double x, double y, double z) {
double r26013798 = x;
double r26013799 = y;
double r26013800 = r26013798 * r26013799;
double r26013801 = r26013799 * r26013799;
double r26013802 = r26013800 + r26013801;
double r26013803 = z;
double r26013804 = r26013799 * r26013803;
double r26013805 = r26013802 - r26013804;
double r26013806 = r26013805 - r26013801;
return r26013806;
}
double f(double x, double y, double z) {
double r26013807 = x;
double r26013808 = z;
double r26013809 = r26013807 - r26013808;
double r26013810 = y;
double r26013811 = r26013809 * r26013810;
return r26013811;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 17.7 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 17.7
Simplified0.0
Final simplification0.0
herbie shell --seed 2019168 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, C"
:herbie-target
(* (- x z) y)
(- (- (+ (* x y) (* y y)) (* y z)) (* y y)))