\left(\left(x \cdot y - y \cdot y\right) + y \cdot y\right) - y \cdot z
\left(x - z\right) \cdot y
double f(double x, double y, double z) {
double r21674771 = x;
double r21674772 = y;
double r21674773 = r21674771 * r21674772;
double r21674774 = r21674772 * r21674772;
double r21674775 = r21674773 - r21674774;
double r21674776 = r21674775 + r21674774;
double r21674777 = z;
double r21674778 = r21674772 * r21674777;
double r21674779 = r21674776 - r21674778;
return r21674779;
}
double f(double x, double y, double z) {
double r21674780 = x;
double r21674781 = z;
double r21674782 = r21674780 - r21674781;
double r21674783 = y;
double r21674784 = r21674782 * r21674783;
return r21674784;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 13.3 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 13.3
Simplified0.0
Final simplification0.0
herbie shell --seed 2019168 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, D"
:herbie-target
(* (- x z) y)
(- (+ (- (* x y) (* y y)) (* y y)) (* y z)))