\frac{x}{y \cdot y} - 3\frac{1}{y} \cdot \frac{x}{y} - 3double f(double x, double y) {
double r13805799 = x;
double r13805800 = y;
double r13805801 = r13805800 * r13805800;
double r13805802 = r13805799 / r13805801;
double r13805803 = 3.0;
double r13805804 = r13805802 - r13805803;
return r13805804;
}
double f(double x, double y) {
double r13805805 = 1.0;
double r13805806 = y;
double r13805807 = r13805805 / r13805806;
double r13805808 = x;
double r13805809 = r13805808 / r13805806;
double r13805810 = r13805807 * r13805809;
double r13805811 = 3.0;
double r13805812 = r13805810 - r13805811;
return r13805812;
}




Bits error versus x




Bits error versus y
Results
| Original | 5.3 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 5.3
rmApplied associate-/r*0.1
rmApplied div-inv0.1
Final simplification0.1
herbie shell --seed 2019168 +o rules:numerics
(FPCore (x y)
:name "Statistics.Sample:$skurtosis from math-functions-0.1.5.2"
:herbie-target
(- (/ (/ x y) y) 3.0)
(- (/ x (* y y)) 3.0))