Average Error: 0.0 → 0.0
Time: 53.3s
Precision: 64
\[\left(x + \cos y\right) - z \cdot \sin y\]
\[\left(\cos y + x\right) - \sin y \cdot z\]
\left(x + \cos y\right) - z \cdot \sin y
\left(\cos y + x\right) - \sin y \cdot z
double f(double x, double y, double z) {
        double r9368193 = x;
        double r9368194 = y;
        double r9368195 = cos(r9368194);
        double r9368196 = r9368193 + r9368195;
        double r9368197 = z;
        double r9368198 = sin(r9368194);
        double r9368199 = r9368197 * r9368198;
        double r9368200 = r9368196 - r9368199;
        return r9368200;
}

double f(double x, double y, double z) {
        double r9368201 = y;
        double r9368202 = cos(r9368201);
        double r9368203 = x;
        double r9368204 = r9368202 + r9368203;
        double r9368205 = sin(r9368201);
        double r9368206 = z;
        double r9368207 = r9368205 * r9368206;
        double r9368208 = r9368204 - r9368207;
        return r9368208;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

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Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.0

    \[\left(x + \cos y\right) - z \cdot \sin y\]
  2. Final simplification0.0

    \[\leadsto \left(\cos y + x\right) - \sin y \cdot z\]

Reproduce

herbie shell --seed 2019200 +o rules:numerics
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
  (- (+ x (cos y)) (* z (sin y))))