\left(x + \sin y\right) + z \cdot \cos y
\mathsf{fma}\left(\cos y, z, x + \sin y\right)double f(double x, double y, double z) {
double r10605619 = x;
double r10605620 = y;
double r10605621 = sin(r10605620);
double r10605622 = r10605619 + r10605621;
double r10605623 = z;
double r10605624 = cos(r10605620);
double r10605625 = r10605623 * r10605624;
double r10605626 = r10605622 + r10605625;
return r10605626;
}
double f(double x, double y, double z) {
double r10605627 = y;
double r10605628 = cos(r10605627);
double r10605629 = z;
double r10605630 = x;
double r10605631 = sin(r10605627);
double r10605632 = r10605630 + r10605631;
double r10605633 = fma(r10605628, r10605629, r10605632);
return r10605633;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.1
Simplified0.0
Final simplification0.0
herbie shell --seed 2019200 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
(+ (+ x (sin y)) (* z (cos y))))