\frac{x}{y - z \cdot t}\frac{x}{y - z \cdot t}double f(double x, double y, double z, double t) {
double r31281532 = x;
double r31281533 = y;
double r31281534 = z;
double r31281535 = t;
double r31281536 = r31281534 * r31281535;
double r31281537 = r31281533 - r31281536;
double r31281538 = r31281532 / r31281537;
return r31281538;
}
double f(double x, double y, double z, double t) {
double r31281539 = x;
double r31281540 = y;
double r31281541 = z;
double r31281542 = t;
double r31281543 = r31281541 * r31281542;
double r31281544 = r31281540 - r31281543;
double r31281545 = r31281539 / r31281544;
return r31281545;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 2.8 |
|---|---|
| Target | 1.7 |
| Herbie | 2.8 |
Initial program 2.8
Final simplification2.8
herbie shell --seed 2019200 +o rules:numerics
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:herbie-target
(if (< x -1.618195973607049e+50) (/ 1.0 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1.0 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))