\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3}\frac{3 - x}{3} \cdot \left(\frac{1}{y} \cdot \left(1 - x\right)\right)double f(double x, double y) {
double r30901237 = 1.0;
double r30901238 = x;
double r30901239 = r30901237 - r30901238;
double r30901240 = 3.0;
double r30901241 = r30901240 - r30901238;
double r30901242 = r30901239 * r30901241;
double r30901243 = y;
double r30901244 = r30901243 * r30901240;
double r30901245 = r30901242 / r30901244;
return r30901245;
}
double f(double x, double y) {
double r30901246 = 3.0;
double r30901247 = x;
double r30901248 = r30901246 - r30901247;
double r30901249 = r30901248 / r30901246;
double r30901250 = 1.0;
double r30901251 = y;
double r30901252 = r30901250 / r30901251;
double r30901253 = 1.0;
double r30901254 = r30901253 - r30901247;
double r30901255 = r30901252 * r30901254;
double r30901256 = r30901249 * r30901255;
return r30901256;
}




Bits error versus x




Bits error versus y
Results
| Original | 5.4 |
|---|---|
| Target | 0.1 |
| Herbie | 0.2 |
Initial program 5.4
rmApplied times-frac0.1
rmApplied div-inv0.2
Final simplification0.2
herbie shell --seed 2019200 +o rules:numerics
(FPCore (x y)
:name "Diagrams.TwoD.Arc:bezierFromSweepQ1 from diagrams-lib-1.3.0.3"
:herbie-target
(* (/ (- 1.0 x) y) (/ (- 3.0 x) 3.0))
(/ (* (- 1.0 x) (- 3.0 x)) (* y 3.0)))