\frac{x - y}{\left(x \cdot 2\right) \cdot y}\frac{0.5}{y} - \frac{0.5}{x}double f(double x, double y) {
double r17321686 = x;
double r17321687 = y;
double r17321688 = r17321686 - r17321687;
double r17321689 = 2.0;
double r17321690 = r17321686 * r17321689;
double r17321691 = r17321690 * r17321687;
double r17321692 = r17321688 / r17321691;
return r17321692;
}
double f(double x, double y) {
double r17321693 = 0.5;
double r17321694 = y;
double r17321695 = r17321693 / r17321694;
double r17321696 = x;
double r17321697 = r17321693 / r17321696;
double r17321698 = r17321695 - r17321697;
return r17321698;
}




Bits error versus x




Bits error versus y
Results
| Original | 14.9 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 14.9
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019200 +o rules:numerics
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
:herbie-target
(- (/ 0.5 y) (/ 0.5 x))
(/ (- x y) (* (* x 2.0) y)))