\left(\left(x \cdot y + y \cdot y\right) - y \cdot z\right) - y \cdot y
\left(x - z\right) \cdot y
double f(double x, double y, double z) {
double r23685758 = x;
double r23685759 = y;
double r23685760 = r23685758 * r23685759;
double r23685761 = r23685759 * r23685759;
double r23685762 = r23685760 + r23685761;
double r23685763 = z;
double r23685764 = r23685759 * r23685763;
double r23685765 = r23685762 - r23685764;
double r23685766 = r23685765 - r23685761;
return r23685766;
}
double f(double x, double y, double z) {
double r23685767 = x;
double r23685768 = z;
double r23685769 = r23685767 - r23685768;
double r23685770 = y;
double r23685771 = r23685769 * r23685770;
return r23685771;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 17.9 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 17.9
Simplified0.0
Final simplification0.0
herbie shell --seed 2019200 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, C"
:herbie-target
(* (- x z) y)
(- (- (+ (* x y) (* y y)) (* y z)) (* y y)))