\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120\frac{60}{z - t} \cdot \left(x - y\right) + 120 \cdot adouble f(double x, double y, double z, double t, double a) {
double r39086764 = 60.0;
double r39086765 = x;
double r39086766 = y;
double r39086767 = r39086765 - r39086766;
double r39086768 = r39086764 * r39086767;
double r39086769 = z;
double r39086770 = t;
double r39086771 = r39086769 - r39086770;
double r39086772 = r39086768 / r39086771;
double r39086773 = a;
double r39086774 = 120.0;
double r39086775 = r39086773 * r39086774;
double r39086776 = r39086772 + r39086775;
return r39086776;
}
double f(double x, double y, double z, double t, double a) {
double r39086777 = 60.0;
double r39086778 = z;
double r39086779 = t;
double r39086780 = r39086778 - r39086779;
double r39086781 = r39086777 / r39086780;
double r39086782 = x;
double r39086783 = y;
double r39086784 = r39086782 - r39086783;
double r39086785 = r39086781 * r39086784;
double r39086786 = 120.0;
double r39086787 = a;
double r39086788 = r39086786 * r39086787;
double r39086789 = r39086785 + r39086788;
return r39086789;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
Results
| Original | 0.3 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 0.3
Simplified0.1
rmApplied clear-num0.2
rmApplied fma-udef0.2
Simplified0.2
Final simplification0.2
herbie shell --seed 2019200 +o rules:numerics
(FPCore (x y z t a)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, B"
:herbie-target
(+ (/ 60.0 (/ (- z t) (- x y))) (* a 120.0))
(+ (/ (* 60.0 (- x y)) (- z t)) (* a 120.0)))