\frac{x \cdot 100}{x + y}\frac{100}{y + x} \cdot xdouble f(double x, double y) {
double r34968033 = x;
double r34968034 = 100.0;
double r34968035 = r34968033 * r34968034;
double r34968036 = y;
double r34968037 = r34968033 + r34968036;
double r34968038 = r34968035 / r34968037;
return r34968038;
}
double f(double x, double y) {
double r34968039 = 100.0;
double r34968040 = y;
double r34968041 = x;
double r34968042 = r34968040 + r34968041;
double r34968043 = r34968039 / r34968042;
double r34968044 = r34968043 * r34968041;
return r34968044;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.4 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 0.4
rmApplied *-un-lft-identity0.4
Applied times-frac0.2
Simplified0.2
Final simplification0.2
herbie shell --seed 2019200 +o rules:numerics
(FPCore (x y)
:name "Development.Shake.Progress:message from shake-0.15.5"
:herbie-target
(* (/ x 1.0) (/ 100.0 (+ x y)))
(/ (* x 100.0) (+ x y)))