1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}1 - \frac{1}{\frac{y - t}{x}} \cdot \frac{1}{y - z}double f(double x, double y, double z, double t) {
double r12421440 = 1.0;
double r12421441 = x;
double r12421442 = y;
double r12421443 = z;
double r12421444 = r12421442 - r12421443;
double r12421445 = t;
double r12421446 = r12421442 - r12421445;
double r12421447 = r12421444 * r12421446;
double r12421448 = r12421441 / r12421447;
double r12421449 = r12421440 - r12421448;
return r12421449;
}
double f(double x, double y, double z, double t) {
double r12421450 = 1.0;
double r12421451 = 1.0;
double r12421452 = y;
double r12421453 = t;
double r12421454 = r12421452 - r12421453;
double r12421455 = x;
double r12421456 = r12421454 / r12421455;
double r12421457 = r12421451 / r12421456;
double r12421458 = z;
double r12421459 = r12421452 - r12421458;
double r12421460 = r12421451 / r12421459;
double r12421461 = r12421457 * r12421460;
double r12421462 = r12421450 - r12421461;
return r12421462;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t
Results
Initial program 0.8
rmApplied *-un-lft-identity0.8
Applied times-frac1.0
rmApplied clear-num1.0
Final simplification1.0
herbie shell --seed 2019200
(FPCore (x y z t)
:name "Data.Random.Distribution.Triangular:triangularCDF from random-fu-0.2.6.2, A"
(- 1.0 (/ x (* (- y z) (- y t)))))