x - y \cdot y
x - y \cdot y
double f(double x, double y) {
double r9089006 = x;
double r9089007 = y;
double r9089008 = r9089007 * r9089007;
double r9089009 = r9089006 - r9089008;
return r9089009;
}
double f(double x, double y) {
double r9089010 = x;
double r9089011 = y;
double r9089012 = r9089011 * r9089011;
double r9089013 = r9089010 - r9089012;
return r9089013;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019200
(FPCore (x y)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1"
(- x (* y y)))