Average Error: 0.0 → 0.0
Time: 37.4s
Precision: 64
\[x \cdot y + \left(x - 1\right) \cdot z\]
\[z \cdot \left(x - 1\right) + y \cdot x\]
x \cdot y + \left(x - 1\right) \cdot z
z \cdot \left(x - 1\right) + y \cdot x
double f(double x, double y, double z) {
        double r8464880 = x;
        double r8464881 = y;
        double r8464882 = r8464880 * r8464881;
        double r8464883 = 1.0;
        double r8464884 = r8464880 - r8464883;
        double r8464885 = z;
        double r8464886 = r8464884 * r8464885;
        double r8464887 = r8464882 + r8464886;
        return r8464887;
}

double f(double x, double y, double z) {
        double r8464888 = z;
        double r8464889 = x;
        double r8464890 = 1.0;
        double r8464891 = r8464889 - r8464890;
        double r8464892 = r8464888 * r8464891;
        double r8464893 = y;
        double r8464894 = r8464893 * r8464889;
        double r8464895 = r8464892 + r8464894;
        return r8464895;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.0

    \[x \cdot y + \left(x - 1\right) \cdot z\]
  2. Final simplification0.0

    \[\leadsto z \cdot \left(x - 1\right) + y \cdot x\]

Reproduce

herbie shell --seed 2019200 
(FPCore (x y z)
  :name "Graphics.Rendering.Chart.Drawing:drawTextsR from Chart-1.5.3"
  (+ (* x y) (* (- x 1.0) z)))