\frac{x}{y - z \cdot t}\frac{x}{y - z \cdot t}double f(double x, double y, double z, double t) {
double r30668588 = x;
double r30668589 = y;
double r30668590 = z;
double r30668591 = t;
double r30668592 = r30668590 * r30668591;
double r30668593 = r30668589 - r30668592;
double r30668594 = r30668588 / r30668593;
return r30668594;
}
double f(double x, double y, double z, double t) {
double r30668595 = x;
double r30668596 = y;
double r30668597 = z;
double r30668598 = t;
double r30668599 = r30668597 * r30668598;
double r30668600 = r30668596 - r30668599;
double r30668601 = r30668595 / r30668600;
return r30668601;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 2.8 |
|---|---|
| Target | 1.7 |
| Herbie | 2.8 |
Initial program 2.8
Final simplification2.8
herbie shell --seed 2019200
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:herbie-target
(if (< x -1.618195973607049e+50) (/ 1.0 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1.0 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))